I have been working in games for over 10 years, mainly in small indie teams, having previously managed other artists as well.
I have worked in all aspects of game production throughout various projects, from Concept Art and Look Dev to meshes, in engine materials and even marketing assets, though my passion is Concept Art.
In the last five years I have worked with fully remote teams spread accross different timezones and launched 3 games, the latest one being Europa in which I was the Concept Artist.
Worked first as a concept artist, filling up later the position of 2D art generalist. Currently handling all things visual including 3D as the Art Lead.
Worked mostly as a 2D artist, doing concept art, animation, and in-game assets. Worked as an art director and game designer in an unannounced project.
Worked as a 2D artist on the company's video game development team.